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This game is currently in playtest! While the base rules are in place, broader setting information and GM guidance are not currently included in this version, and are to be added in a future update - if you have not played Blades in the Dark, or another Forged in the Dark game, you may find running the game from this document challenging. It is incomplete and open to feedback. Leave a comment if you play!

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The Kadras River is the most well trafficked-channel in the world. Countless shipments of treasure, arcane artifacts, living stone, and other priceless goods pass along its shores every day. If you could steal even a fraction of it, you would be able to live a life of comfort, pursue your dreams. take care of the ones you love.

But beware - The Powers That Be don't take kindly to thieves; they will use every trick in the book to catch you and crush you.

Fortunately, you have a few tricks of your own.

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River’s Fortune is a role playing game about scoundrels and thieves performing heists and doing jobs along the Kadras River, a vast channel home to trade, magic, intrigue, and more. 

Utilizing a brand new card based resolution system, with the mission structure of Forged in the Dark games (Blades in the Dark, Scum and Villainy, etc), players in River's Fortune will embark on daring heists and other criminal enterprises to carve out a life for themselves along the Kadras River.

Players will play cards cleverly, use every advantage and ability they can muster, and otherwise bend Fortune in their favor. But be careful of what happens when your luck runs out.

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River's Fortune features:

-Rules on how to play and run the game

-An all-new card-based TTRPG system

-6 different fantastical playbooks with unique skillsets

-(IN PROGRESS) A rich prewritten setting, complete with factions and locations

-(IN PROGRESS) A faction game, to play out the movements and scheming of groups all up and down the Kadras

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Each playbook utilizes fantastical abilities and expert training to complete their jobs. Playbooks include:

-The Voice-Touched: a planner who sees the future and bends it to their will.

-The Proxim: A master of manipulation and intrigue, who knows how to get others to do what they want.

-The Dancer: An athletic performer with the power to transform themselves and the world.

-The Hellbinder: A technical genius who calls on devices and mechanical demons to do their bidding. 

 -The Ruin Augur: A powerful psychic with the ability to summon ghosts and draw on the power of history.

-The Labyrinth Crawler: An expert at traversing obstacles quickly and quietly using The Labyrinth, a dimension just outside our own.

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Created by TK Haughton.

Layout by Brendan McLeod.

River’s Fortune is Forged in the Dark. This work is based on Blades in the Dark (found at http://www.bladesinthedark.com/), product of One Seven Design, developed and authored by John Harper, and licensed for our use under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).

Drives and Drive Clocks are taken from Beam Saber, by Austin Ramsay.

River’s Fortune was also inspired by the Belonging Outside Belonging system and Dream Askew/Dream Apart, by Avery Alder and Benjamin Rosenbaum.



StatusIn development
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorignifratres
GenreRole Playing
TagsFantasy, Heist, Tabletop, tabletop-role-playing-game

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Click download now to get access to the following files:

rivers_fortune.pdf

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